Job Role Insight
Date Posted
Jun 21, 2025
Location
Remote
Salary
N/A
Job Type
Full-Time
Description
We're looking for a Level Artist to join our development team and help us build out the unique world and immersive atmosphere of Atomic Heart!Responsibilities
- Plan and create game levels using Unreal Engine, with a strong emphasis on light and color.
- Collaborate with game designers to ensure a consistent design for levels and gameplay.
- Work closely with the Art Director to keep level design consistent with the game's overall concept art.
- Implement lighting and special effects to enhance the atmosphere of the game world.
- Create and implement color schemes to evoke particular moods and improve gameplay.
Requirements
- 3+ years of experience as a Level Artist in the video game industry.
- Strong portfolio demonstrating your relevant skills in composition and lighting.
- Knowledge of Maya, ZBrush, Substance 3D Painter, and other industry-standard programs.
- Deep understanding of composition, lighting, and color theory.
- Knowledge of game development processes and pipelines.
- Experience with Unreal Engine is a plus.
Note: If you feel strongly that you have what it takes for this role but don’t check 100% of the boxes—that’s okay—we encourage you to apply anyway and highlight what you can bring to the table.
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