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Technical Artist

by Mundfish in Game Development

Job Role Insight

Date Posted

Oct 5, 2025

Location

Remote

Salary

N/A

Job Type

Full-Time

Description

We are looking for an experienced Technical Artist to work on ambitious projects using Unreal Engine!

Responsibilities

  • Develop and support new technical and visual features for projects.
  • Conduct profiling and optimization of game locations in Unreal Engine.
  • Work with lighting and materials in both cutscenes and game locations.
  • Conduct performance measurements of various tech art features and solutions.

Requirements

  • Experience as a Technical Artist in product companies for at least 3 years.
  • Experience in writing shaders or developing complex visual features.
  • Experience in releasing large mobile projects or AA-AAA games for PC and consoles using Unreal Engine.
  • Proficiency in using profiling tools in Unreal Engine.

Skills and competencies show up in different forms and can be based on different experiences, so we strongly encourage you to apply even if you don't have all the requirements listed above.
Mundfish
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