Job Role Insight
Date Posted
Jul 26, 2025
Location
Remote
Salary
£50,000 - £82,000 P/A
Job Type
Full-Time
Description
We're on the lookout for experienced programmers to join our S&box team and help us implement a range of exciting new engine features. If you have some experience with the S&box game engine, a general awareness for writing performance-sensitive code, and a portfolio showcasing your abilities, we encourage you to apply.We value strong self-motivation, the ability to work well in and communicate with a team that operates both in-office and remotely. Familiarity with our games as a player or modder is a plus.
An ideal candidate will possess in-depth knowledge of both game and engine programming, ideally including the S&box and Unity game engines, and extensive experience with C# programming. Working closely with established programmers at the studio, you'll be responsible for creating a wide variety of engine features from start to finish. We're looking for someone comfortable working within sprints and adapting work based on feedback.
This job posting is intentionally broad to cover a wide range of programming fields. Ultimately, we're seeking someone who has used S&box and has their own ideas for what they'd like to see improved or added. Some examples of areas where we could use help include:
- Network programming
- Graphics programming
- Performance and optimizations
Responsibilities
- Create new engine features from start to finish.
- Liaise with other team members and incorporate feedback into your work.
- Reliably deliver high-quality work in a low-oversight, self-managed environment.
Requirements
- Some experience with the S&box game engine.
- Strong programming skills with a keen eye for potential performance impacts.
- Knowledge of a variety of programming languages, with a focus on C#.
- Ability to work effectively within a team and incorporate feedback.
- The ability to learn new systems and workflows quickly.
Desirables
- In-depth understanding of the S&box game engine.
- Prior experience in a game or engine programming role within the games industry.
- Some understanding of C and C++.
- Modding experience with Garry's Mod or Rust.
- Fan of our games and/or company.
Skills and competencies show up in different forms and can be based on different experiences, so we strongly encourage you to apply even if you don't have all the requirements listed above.
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