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Anti Cheat Programmer

by Facepunch Studios in Game Development

Job Role Insight

Date Posted

Jul 26, 2025

Location

Remote

Salary

£60,000 - £98,000 P/A

Job Type

Full-Time

Description

We're looking for experienced Anti-Cheat Programmers to join our Rust team and help us implement a range of interesting new anti-cheat measures. If you have extensive experience with all aspects of anti-cheat development, particularly in online multiplayer games, and a current portfolio showcasing your abilities, we encourage you to apply.

You should be highly self-motivated, able to collaborate effectively, and communicate well within our hybrid in-office and remote team. Familiarity with Rust as a player or modder is a plus.

An ideal candidate will possess in-depth knowledge of anti-cheat development, with a strong focus on online multiplayer games. Working closely with established programmers, server moderators, and support staff, you'll be responsible for creating a wide variety of anti-cheat measures from start to finish. We're looking for someone comfortable working within sprints and adapting work based on feedback.

Responsibilities

  • Create new anti-cheat measures from start to finish.
  • Monitor and respond to emerging cheating trends and exploits.
  • Contribute to internal tools for cheat analysis and debugging.
  • Liaise with other team members and incorporate feedback into your work.
  • Document systems, approaches, and tools clearly for internal use and future maintenance.

Requirements

  • Strong programming skills with a keen eye for code security.
  • Knowledge of a variety of programming languages, with a strong focus on C, C++, and C#.
  • Ability to work effectively within a team and incorporate feedback.
  • The ability to learn new systems and workflows quickly.
  • Hands-on reverse engineering experience, ideally of video games.
  • Extensive expertise in encryption algorithms, code obfuscation, and code security.
  • Solid understanding of cheat detection and prevention techniques.
  • Understanding of game networking client/server architecture.

Desirables

  • Machine learning experience.
  • Experience with the Unity game engine.
  • Prior experience in an anti-cheat programming role within the games industry.
  • Experience building cheat detection systems using telemetry and logging data.
  • In-depth understanding of the cheating landscape of Rust.
  • Experience with Rust modding.
  • Fan of Rust / survival games.

Skills and competencies show up in different forms and can be based on different experiences, so we strongly encourage you to apply even if you don't have all the requirements listed above.
Facepunch Studios
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